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ex__iso__astar_8c
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Module AABB3D
Module ACCEPT_POOL
Module ALLEGRO4
Module ALLEGRO5
Module ANIM_LIB
Module ASTAR
Module ATLAS_LIB
Module AVRO
Module CLOCK_SYNC
Module COMMONS
Module CONFIGFILE
Module CYPHER_BASE64
Module CYPHER_VIGENERE
Module DEAD_RECKONING
Module ENUMS
Module EXCEPTIONS
Module GAME_ENV
Module GIT
Module GUI
Module HASH_TABLE
Module ISOMETRIC_ENGINE
Module LIST
Module LOG
Module LOGNODUP
Module LZ4
Module NETWORKING
Module NETWORK_MSG
Module N_COOKIES
Module N_DIFF
Module N_DIGEST
Module N_DISK_CACHE
Module N_DNS
Module N_ECC
Module N_ENTROPY
Module N_FILES
Module N_FLUIDS
Module N_GUI_COLOR
Module N_GUI_COLORWHEEL
Module N_GUI_CURVE
Module N_GUI_GRID
Module N_GUI_POPUP
Module N_HEX
Module N_HTTP3
Module N_HTTP_COOKIE
Module N_HTTP_FORM
Module N_HTTP_MIME
Module N_HTTP_REQ
Module N_HTTP_RESP
Module N_HTTP_ROUTER
Module N_HTTP_SERVER
Module N_ICC
Module N_JSON
Module N_KAFKA
Module N_LINALG
Module N_MODULE
Module N_OPENSSL_COMPAT
Module N_PRETTY
Module N_PTH
Module N_QUERY
Module N_RANDOM
Module N_SHA256
Module N_STR
Module N_TIFF
Module N_TIME
Module N_USER
Module N_X509
Module N_ZIP
Module PARTICLES
Module PCRE
Module PHYSICS
Module SIGNALS
Module STACK
Module THREADS
Module TRAJECTORY
Module TREE
Module ZLIB
Modules
Pages
Struct A4_BMP
Struct A4_TIMER
Struct AABB3D
Struct ANIM_DATA
Struct ANIM_FRAME
Struct ANIM_GFX
Struct ANIM_LIB
Struct ASTAR_BOX
Struct ASTAR_CELL
Struct ASTAR_GRID
Struct ASTAR_HEAP
Struct ASTAR_HEAP_NODE
Struct ASTAR_NODE
Struct ASTAR_PATH
Struct AVRO_FIELD
Struct AVRO_READER
Struct AVRO_SCHEMA
Struct BITMAP
Struct CALLBACK_DATA
Struct CA_CTX
Struct CLIENT_JOB
Struct CLIENT_STATE
Struct CONFIG_FILE
Struct CONFIG_FILE_SECTION
Struct CYPHER_PARAM
Struct DATA
Struct DEMO_PANEL
Struct DICTIONARY_DEFINITION
Struct DICTIONARY_ENTRY
Struct DIFF_OUT
Struct DIFF_TEXT
Struct DRAW_STATE
Struct DR_ENTITY
Struct DR_STATE
Struct DR_VEC3
Struct ExceptionContextList
Struct FONT
Struct GAME_ENV
Struct H2BUF
Struct H2_DYN_ENTRY
Struct H2_STREAM
Struct HASH_NODE
Struct HASH_TABLE
Struct ISO_DRAW_ENTRY
Struct ISO_MAP
Struct ISO_PROJECTION
Struct ISO_TILE_SEGMENT
Struct ISO_TILE_SEGMENTS
Struct ISO_VISIBLE_EDGES
Struct JS_STATE
Struct LEX_ITEM
Struct LIST
Struct LIST_NODE
Struct LOG_LEVELS
Struct LexMenu
Struct MEMBER
Struct MIDI
Struct NESTED
Struct NETWORK
Struct NETWORK_HTTP_INFO
Struct NETWORK_POOL
Struct NETWORK_SSL_THREAD_PARAMS
Struct NETW_ACCEPT_POOL
Struct NETW_ACCEPT_POOL_STATS
Struct NETW_MSG
Struct NETW_SNI_ARG
Struct NODE_DATA
Struct N_ATLAS
Struct N_ATLAS_PAGE
Struct N_CLOCK_SYNC
Struct N_COOKIE
Struct N_COOKIE_JAR
Struct N_DIFF_LINE
Struct N_DIFF_RESULT
Struct N_DISK_CACHE
Struct N_ENTROPY_BIT
Struct N_ENTROPY_POS
Struct N_FILE_INFO
Struct N_FLUID
Struct N_FLUID_THREAD_PARAMS
Struct N_FORM_FIELD
Struct N_GIT_COMMIT_INFO
Struct N_GIT_REMOTE_AUTH
Struct N_GIT_REPO
Struct N_GIT_STATUS_ENTRY
Struct N_GUI_BUTTON_DATA
Struct N_GUI_CHECKBOX_DATA
Struct N_GUI_COLOR_PICKER
Struct N_GUI_COMBOBOX_DATA
Struct N_GUI_CTX
Struct N_GUI_CUSTOM_DATA
Struct N_GUI_DATAGRID_COL
Struct N_GUI_DATAGRID_DATA
Struct N_GUI_DROPMENU_DATA
Struct N_GUI_DROPMENU_ENTRY
Struct N_GUI_GRID_CALLBACKS
Struct N_GUI_HEXVIEW_DATA
Struct N_GUI_IMAGE_DATA
Struct N_GUI_KVTABLE
Struct N_GUI_KV_CONTENT
Struct N_GUI_KV_ROW
Struct N_GUI_LABEL_DATA
Struct N_GUI_LISTBOX_DATA
Struct N_GUI_LISTITEM
Struct N_GUI_MARKDOWNVIEW_DATA
Struct N_GUI_MD_FONTS
Struct N_GUI_MD_STYLE
Struct N_GUI_MEAS_ENTRY
Struct N_GUI_MOUSE_EVENT
Struct N_GUI_PENDING_GEOM
Struct N_GUI_PENDING_WIDGET
Struct N_GUI_POPUP
Struct N_GUI_PROGRESSBAR_DATA
Struct N_GUI_RADIOLIST_DATA
Struct N_GUI_SB_TRACK
Struct N_GUI_SCROLLBAR_DATA
Struct N_GUI_SECTION
Struct N_GUI_SECTIONLIST
Struct N_GUI_SLIDER_DATA
Struct N_GUI_SPLITPANE_DATA
Struct N_GUI_STYLE
Struct N_GUI_SUGGEST_SINK
Struct N_GUI_SYNTAXVIEW_DATA
Struct N_GUI_TAB_PANEL
Struct N_GUI_TB_BUTTONS
Struct N_GUI_TEXTAREA_DATA
Struct N_GUI_TEXT_DIMS
Struct N_GUI_THEME
Struct N_GUI_TREE
Struct N_GUI_TREE_NODE
Struct N_GUI_TREE_STATE
Struct N_GUI_WIDGET
Struct N_GUI_WINDOW
Struct N_H2_FRAME
Struct N_H2_HEADER
Struct N_H2_HPACK
Struct N_H2_REQUEST
Struct N_H2_SERVER
Struct N_H2_SETTING
Struct N_HTML_ATTR_
Struct N_HTML_FORM
Struct N_HTML_TAG_
Struct N_HTTP3_RESPONSE
Struct N_HTTP_FIELD
Struct N_HTTP_FORM
Struct N_HTTP_FORM_MULTIPART
Struct N_HTTP_FORM_PART
Struct N_HTTP_MULTIPART_PART
Struct N_HTTP_REQUEST
Struct N_HTTP_RESP
Struct N_HTTP_RESPONSE
Struct N_HTTP_SERVER
Struct N_HTTP_SERVER_CONFIG
Struct N_HTTP_SERVER_REQUEST
Struct N_HTTP_SERVER_STATS
Struct N_HTTP_SET_COOKIE
Struct N_HTTP_STREAM
Struct N_ISO_CAMERA
Struct N_ISO_OBJECT
Struct N_KAFKA
Struct N_KAFKA_EVENT
Struct N_MOCK_SERVER
Struct N_MODULE
Struct N_PARALLEL_SLICE
Struct N_PARALLEL_TEAM
Struct N_PARALLEL_WORKER
Struct N_PCRE
Struct N_PROXY_CFG
Struct N_PTH
Struct N_PTH_TENSOR
Struct N_QUERY
Struct N_ROUTE
Struct N_ROUTER
Struct N_ROUTE_MATCH
Struct N_SHA256
Struct N_SOCKET
Struct N_SPAWN_PIPE
Struct N_SSE_CONN
Struct N_SSE_EVENT
Struct N_STR
Struct N_TIFF
Struct N_TIFF_ENTRY
Struct N_TIME
Struct N_URL
Struct N_URL_PARAM
Struct N_USER
Struct N_USERLIST
Struct N_WS_CONN
Struct N_WS_FRAME
Struct N_WS_MESSAGE
Struct N_ZIP_MEMBER
Struct OCTREE
Struct OCTREE_NODE
Struct PARSER
Struct PARTICLE
Struct PARTICLE_EMITTER
Struct PARTICLE_SYSTEM
Struct PEER
Struct PHYSICS
Struct PK_OBJ
Struct PK_VM
Struct POINT2D
Struct POINT3D
Struct PRETTY_OUT
Struct QNODE
Struct QUADTREE
Struct QUADTREE_NODE
Struct REC
Struct RGB
Struct SAMPLE
Struct SEEN
Struct SHARER
Struct SRV
Struct SRV_ARG
Struct STACK
Struct STACK_ITEM
Struct SYNTAX_RUN
Struct THREAD_POOL
Struct THREAD_POOL_NODE
Struct THREAD_WAITING_PROC
Struct TRAJECTORY
Struct TRAJECTORY_POINT
Struct TREE
Struct TREE_NODE
Struct TS_LOG
Struct WAYPOINT3D
Struct WORKER_ARG
Struct ZIP_SINK
Struct _N_DC_ENTRY
Struct _N_DC_GROUP_ENTRY
Struct _N_GUI_COLORWHEEL
Struct _N_GUI_COLORWHEEL_BLOCK
Struct _N_GUI_COLORWHEEL_MOUSE
Struct _N_GUI_CURVE
Struct _N_GUI_CURVE_BLOCK
Struct _N_GUI_CURVE_MOUSE
Struct _N_GUI_GRID
Struct _N_GUI_POPUP_ENTRY
Struct _N_GUI_POPUP_LEVEL
Struct _N_GUI_SB_SKIN
Struct _N_GUI_TA_STEP
Struct _N_GUI_THUMB
Struct _N_GUI_WRAP_ACC
Struct _compiled
Struct _conn
Struct _ip_slot
Struct _mp_param
Struct _n_civil
Struct _seg
Struct client
Struct collector
Struct date_vector
Struct md_atom
Struct md_cells
Struct md_hit
Struct md_line_ctx
Struct mline
Struct n_http_req_header
Struct n_http_req_limits
Struct n_http_request
Struct n_markdown_block
Struct n_markdown_doc
Struct n_markdown_inline
Struct n_markdown_span
Struct n_reactor_stats
Struct n_url_safe
Struct n_url_safe_head
Struct n_wrap_item
Struct producer_state
Struct rects
Struct reply
Struct runner
Struct sink
Struct tbuf
Struct wrap_hit
Struct wrap_span
Structures
Union COORD_VALUE
Union HASH_DATA
Union NODE_DATA_TYPES
Union STACK_DATA
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ex__accept__pool__client_8c
ex__accept__pool__server_8c
ex__allegro__4_8c
ex__atlas_8c
ex__avro_8c
ex__base64_8c
ex__bind__exclusive_8c
ex__clipboard_8c
ex__clock__sync_8c
ex__common_8c
ex__configfile_8c
ex__cookies_8c
ex__crypto_8c
ex__diff_8c
ex__digest_8c
ex__disk__cache_8c
ex__dns_8c
ex__ecc_8c
ex__entropy_8c
ex__exceptions_8c
ex__file_8c
ex__file__copy_8c
ex__fluid_8c
ex__fluid__config_8c
ex__fluid__config_8h
ex__git_8c
ex__gui_8c
ex__gui__bench_8c
ex__gui__button__keys_8c
ex__gui__checkbox__label_8c
ex__gui__checkbox__release_8c
ex__gui__color__picker_8c
ex__gui__colorwheel_8c
ex__gui__combobox__items_8c
ex__gui__combobox__wheel_8c
ex__gui__cursor_8c
ex__gui__curve_8c
ex__gui__custom_8c
ex__gui__custom__mouse_8c
ex__gui__datagrid_8c
ex__gui__datagrid__keys_8c
ex__gui__datagrid__sort_8c
ex__gui__detach_8c
ex__gui__dictionary_8c
ex__gui__display__fallback_8c
ex__gui__double__click_8c
ex__gui__dropmenu_8c
ex__gui__frameless__drag_8c
ex__gui__global__scroll_8c
ex__gui__glyph_8c
ex__gui__grid_8c
ex__gui__hexview_8c
ex__gui__hover_8c
ex__gui__isometric_8c
ex__gui__kvtable_8c
ex__gui__label__fits_8c
ex__gui__label__lines_8c
ex__gui__layout__persist_8c
ex__gui__listbox_8c
ex__gui__md_8c
ex__gui__multiwin_8c
ex__gui__network_8c
ex__gui__particles_8c
ex__gui__placeholder_8c
ex__gui__popup_8c
ex__gui__progressbar_8c
ex__gui__reentrant_8c
ex__gui__round_8c
ex__gui__sectionlist_8c
ex__gui__slider__default_8c
ex__gui__slider__handle_8c
ex__gui__slider__step_8c
ex__gui__splitpane_8c
ex__gui__suggest_8c
ex__gui__syntaxview_8c
ex__gui__text__shorten_8c
ex__gui__textarea__selection_8c
ex__gui__tooltip_8c
ex__gui__tree__lazy_8c
ex__gui__tree__order_8c
ex__gui__tree__state_8c
ex__gui__window__rect_8c
ex__gui__zorder_8c
ex__hash_8c
ex__hex_8c
ex__html_8c
ex__http2_8c
ex__http2__server_8c
ex__http3_8c
ex__http__cookie_8c
ex__http__form_8c
ex__http__mime_8c
ex__http__req_8c
ex__http__response_8c
ex__http__router_8c
ex__http__server_8c
ex__icc_8c
ex__iso__astar_8c
ex__json_8c
ex__kafka_8c
ex__linalg_8c
ex__list_8c
ex__log_8c
ex__markdown_8c
ex__module_8c
ex__monolith_8c
ex__network_8c
ex__network_8h
ex__network__accept_8c
ex__network__alpn_8c
ex__network__connect__abort_8c
ex__network__mock_8c
ex__network__proxy_8c
ex__network__reactor_8c
ex__network__sni_8c
ex__network__sse_8c
ex__network__ssl_8c
ex__network__ssl__hardened_8c
ex__network__ssl__hostname_8c
ex__network__ssl__nonblock_8c
ex__network__tls__defaults_8c
ex__network__ws_8c
ex__network__ws__limits_8c
ex__nstr_8c
ex__parallel__for_8c
ex__parallel__team_8c
ex__pcre_8c
ex__pretty_8c
ex__pth_8c
ex__query_8c
ex__random_8c
ex__sha256_8c
ex__signals_8c
ex__spawn_8c
ex__ssrf_8c
ex__stack_8c
ex__thread__pool__discard_8c
ex__thread__pool__wait_8c
ex__threads_8c
ex__tiff_8c
ex__time__formats_8c
ex__trajectory_8c
ex__trees_8c
ex__url_8c
ex__url__safe_8c
ex__wrap_8c
ex__x509_8c
ex__zip_8c
ex__zlib_8c
ex_accept_pool_client_8c example
ex_accept_pool_server_8c example
ex_allegro_4_8c example
ex_atlas_8c example
ex_base64_8c example
ex_clock_sync_8c example
ex_common_8c example
ex_configfile_8c example
ex_cookies_8c example
ex_crypto_8c example
ex_diff_8c example
ex_digest_8c example
ex_disk_cache_8c example
ex_dns_8c example
ex_ecc_8c example
ex_entropy_8c example
ex_exceptions_8c example
ex_file_8c example
ex_file_copy_8c example
ex_fluid_8c example
ex_fluid_config_8c example
ex_fluid_config_8h example
ex_git_8c example
ex_gui_8c example
ex_gui_bench_8c example
ex_gui_button_keys_8c example
ex_gui_checkbox_label_8c example
ex_gui_checkbox_release_8c example
ex_gui_color_picker_8c example
ex_gui_colorwheel_8c example
ex_gui_combobox_items_8c example
ex_gui_combobox_wheel_8c example
ex_gui_cursor_8c example
ex_gui_curve_8c example
ex_gui_custom_8c example
ex_gui_custom_mouse_8c example
ex_gui_datagrid_8c example
ex_gui_datagrid_keys_8c example
ex_gui_datagrid_sort_8c example
ex_gui_detach_8c example
ex_gui_dictionary_8c example
ex_gui_display_fallback_8c example
ex_gui_double_click_8c example
ex_gui_dropmenu_8c example
ex_gui_frameless_drag_8c example
ex_gui_global_scroll_8c example
ex_gui_glyph_8c example
ex_gui_grid_8c example
ex_gui_hexview_8c example
ex_gui_hover_8c example
ex_gui_isometric_8c example
ex_gui_kvtable_8c example
ex_gui_label_fits_8c example
ex_gui_label_lines_8c example
ex_gui_layout_persist_8c example
ex_gui_listbox_8c example
ex_gui_md_8c example
ex_gui_multiwin_8c example
ex_gui_network_8c example
ex_gui_particles_8c example
ex_gui_placeholder_8c example
ex_gui_popup_8c example
ex_gui_progressbar_8c example
ex_gui_reentrant_8c example
ex_gui_round_8c example
ex_gui_sectionlist_8c example
ex_gui_slider_default_8c example
ex_gui_slider_handle_8c example
ex_gui_slider_step_8c example
ex_gui_splitpane_8c example
ex_gui_suggest_8c example
ex_gui_syntaxview_8c example
ex_gui_text_shorten_8c example
ex_gui_textarea_selection_8c example
ex_gui_tooltip_8c example
ex_gui_tree_lazy_8c example
ex_gui_tree_order_8c example
ex_gui_tree_state_8c example
ex_gui_window_rect_8c example
ex_gui_zorder_8c example
ex_hash_8c example
ex_hex_8c example
ex_html_8c example
ex_http2_8c example
ex_http2_server_8c example
ex_http_cookie_8c example
ex_http_form_8c example
ex_http_mime_8c example
ex_http_req_8c example
ex_http_response_8c example
ex_http_router_8c example
ex_http_server_8c example
ex_icc_8c example
ex_iso_astar_8c example
ex_json_8c example
ex_kafka_8c example
ex_linalg_8c example
ex_list_8c example
ex_log_8c example
ex_markdown_8c example
ex_module_8c example
ex_monolith_8c example
ex_network_8c example
ex_network_8h example
ex_network_accept_8c example
ex_network_alpn_8c example
ex_network_connect_abort_8c example
ex_network_mock_8c example
ex_network_proxy_8c example
ex_network_reactor_8c example
ex_network_sni_8c example
ex_network_sse_8c example
ex_network_ssl_8c example
ex_network_ssl_hardened_8c example
ex_network_ssl_hostname_8c example
ex_network_ssl_nonblock_8c example
ex_network_tls_defaults_8c example
ex_network_ws_8c example
ex_network_ws_limits_8c example
ex_nstr_8c example
ex_parallel_for_8c example
ex_parallel_team_8c example
ex_pcre_8c example
ex_pretty_8c example
ex_pth_8c example
ex_query_8c example
ex_random_8c example
ex_sha256_8c example
ex_signals_8c example
ex_spawn_8c example
ex_ssrf_8c example
ex_stack_8c example
ex_threads_8c example
ex_tiff_8c example
ex_time_formats_8c example
ex_trajectory_8c example
ex_trees_8c example
ex_url_8c example
ex_url_safe_8c example
ex_wrap_8c example
ex_x509_8c example
ex_zip_8c example
ex_zlib_8c example
mainpage_8dox
n__3d_8c
n__3d_8h
n__aabb_8c
n__aabb_8h
n__allegro5_8c
n__allegro5_8h
n__allegro__4_8c
n__allegro__4_8h
n__anim_8c
n__anim_8h
n__astar_8c
n__astar_8h
n__atlas_8c
n__atlas_8h
n__avro_8c
n__avro_8h
n__base64_8c
n__base64_8h
n__clipboard_8c
n__clipboard_8h
n__clock__sync_8c
n__clock__sync_8h
n__common_8c
n__common_8h
n__config__file_8c
n__config__file_8h
n__cookies_8c
n__cookies_8h
n__crypto_8c
n__crypto_8h
n__dead__reckoning_8c
n__dead__reckoning_8h
n__diff_8c
n__diff_8h
n__digest_8c
n__digest_8h
n__disk__cache_8c
n__disk__cache_8h
n__dns_8c
n__dns_8h
n__ecc_8c
n__ecc_8h
n__entropy_8c
n__entropy_8h
n__enum_8h
n__exceptions_8c
n__exceptions_8h
n__files_8c
n__files_8h
n__fluids_8c
n__fluids_8h
n__games_8c
n__games_8h
n__git_8c
n__git_8h
n__gui_8c
n__gui_8h
n__gui__color_8c
n__gui__color_8h
n__gui__colorwheel_8c
n__gui__colorwheel_8h
n__gui__curve_8c
n__gui__curve_8h
n__gui__grid_8c
n__gui__grid_8h
n__gui__md_8c
n__gui__md_8h
n__gui__popup_8c
n__gui__popup_8h
n__hash_8c
n__hash_8h
n__hex_8c
n__hex_8h
n__html_8c
n__html_8h
n__http2_8c
n__http2_8h
n__http2__server_8c
n__http2__server_8h
n__http3_8c
n__http3_8h
n__http__cookie_8c
n__http__cookie_8h
n__http__form_8c
n__http__form_8h
n__http__mime_8c
n__http__mime_8h
n__http__req_8c
n__http__req_8h
n__http__response_8c
n__http__response_8h
n__http__router_8c
n__http__router_8h
n__http__server_8c
n__http__server_8h
n__icc_8c
n__icc_8h
n__iso__engine_8c
n__iso__engine_8h
n__json_8c
n__json_8h
n__kafka_8c
n__kafka_8h
n__linalg_8c
n__linalg_8h
n__list_8c
n__list_8h
n__log_8c
n__log_8h
n__lz4_8c
n__lz4_8h
n__markdown_8c
n__markdown_8h
n__module_8c
n__module_8h
n__network_8c
n__network_8h
n__network__accept__pool_8c
n__network__accept__pool_8h
n__network__msg_8c
n__network__msg_8h
n__nodup__log_8c
n__nodup__log_8h
n__openssl__compat_8h
n__particles_8c
n__particles_8h
n__pcre_8c
n__pcre_8h
n__pretty_8c
n__pretty_8h
n__pth_8c
n__pth_8h
n__query_8c
n__query_8h
n__random_8c
n__random_8h
n__reactor_8c
n__reactor_8h
n__sha256_8c
n__sha256_8h
n__signals_8c
n__signals_8h
n__ssrf_8c
n__ssrf_8h
n__stack_8c
n__stack_8h
n__str_8c
n__str_8h
n__thread__pool_8c
n__thread__pool_8h
n__tiff_8c
n__tiff_8h
n__time_8c
n__time_8h
n__trajectory_8c
n__trajectory_8h
n__trees_8c
n__trees_8h
n__url__safe_8c
n__url__safe_8h
n__user_8c
n__user_8h
n__windows_8h
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n__wrap_8h
n__x509_8c
n__x509_8h
n__zip_8c
n__zip_8h
n__zlib_8c
n__zlib_8h
nilorea_8h
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6
ex__iso__astar_8c
gullradriel edited this page 2026-10-09 00:55:18 +02:00
Table of Contents
- examples/ex_iso_astar.c
examples/ex_iso_astar.c
Functions
| Name | |
|---|---|
| void | print_map_ascii(const ISO_MAP * map, const ASTAR_PATH * path) |
| int | main(int argc, char * argv[]) |
| void | demo_iso_engine(ISO_MAP * map) |
| void | demo_dead_reckoning(const ISO_MAP * map, const ASTAR_PATH * path) |
| void | demo_astar_standalone(void ) |
| ASTAR_PATH * | demo_astar(const ISO_MAP * map) |
| void | build_test_map(ISO_MAP * map) |
Attributes
| Name | |
|---|---|
| const char *[] | terrain_names |
Defines
| Name | |
|---|---|
| TILE_WIDTH | |
| NUM_TERRAINS | |
| M_PI | |
| MAX_HEIGHT | |
| MAP_W | |
| MAP_H |
Functions Documentation
function print_map_ascii
static void print_map_ascii(
const ISO_MAP * map,
const ASTAR_PATH * path
)
function main
int main(
int argc,
char * argv[]
)
function demo_iso_engine
static void demo_iso_engine(
ISO_MAP * map
)
function demo_dead_reckoning
static void demo_dead_reckoning(
const ISO_MAP * map,
const ASTAR_PATH * path
)
function demo_astar_standalone
static void demo_astar_standalone(
void
)
function demo_astar
static ASTAR_PATH * demo_astar(
const ISO_MAP * map
)
function build_test_map
static void build_test_map(
ISO_MAP * map
)
Attributes Documentation
variable terrain_names
static const char *[] terrain_names = {"Grass", "Sand", "Water", "Rock"};
Macros Documentation
define TILE_WIDTH
#define TILE_WIDTH 64.0f
define NUM_TERRAINS
#define NUM_TERRAINS 4
define M_PI
#define M_PI 3.14159265358979323846
define MAX_HEIGHT
#define MAX_HEIGHT 5
define MAP_W
#define MAP_W 20
define MAP_H
#define MAP_H 20
Source code
/*
* Nilorea Library
* Copyright (C) 2005-2026 Castagnier Mickael
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied. See the License for the specific language governing
* permissions and limitations under the License.
*
* SPDX-License-Identifier: Apache-2.0
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "nilorea/n_common.h"
#include "nilorea/n_log.h"
#include "nilorea/n_astar.h"
#include "nilorea/n_dead_reckoning.h"
#include "nilorea/n_iso_engine.h"
#include "nilorea/n_trajectory.h"
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
/* Map configuration */
#define MAP_W 20
#define MAP_H 20
#define NUM_TERRAINS 4
#define MAX_HEIGHT 5
#define TILE_WIDTH 64.0f
static const char* terrain_names[] = {"Grass", "Sand", "Water", "Rock"};
/* Print a simple ASCII view of the map */
static void print_map_ascii(const ISO_MAP* map, const ASTAR_PATH* path) {
/* Build a grid of characters */
char grid[MAP_H][MAP_W];
for (int y = 0; y < map->height; y++) {
for (int x = 0; x < map->width; x++) {
int t = iso_map_get_terrain(map, x, y);
int h = iso_map_get_height(map, x, y);
int ab = iso_map_get_ability(map, x, y);
if (ab == BLCK) {
grid[y][x] = '#';
} else if (t == 2) { /* water */
grid[y][x] = '~';
} else {
grid[y][x] = (char)('0' + h);
}
}
}
/* Overlay the A* path */
if (path) {
for (int i = 0; i < path->length; i++) {
int px = path->nodes[i].x;
int py = path->nodes[i].y;
if (px >= 0 && px < MAP_W && py >= 0 && py < MAP_H) {
if (i == 0)
grid[py][px] = 'S'; /* start */
else if (i == path->length - 1)
grid[py][px] = 'G'; /* goal */
else
grid[py][px] = '*'; /* path */
}
}
}
printf("\n ");
for (int x = 0; x < map->width; x++) printf("%d", x % 10);
printf("\n");
for (int y = 0; y < map->height; y++) {
printf("%2d", y);
for (int x = 0; x < map->width; x++) {
printf("%c", grid[y][x]);
}
printf("\n");
}
printf("\nLegend: #=blocked ~=water 0-5=height S=start G=goal *=path\n");
}
/* Build a test map with varied terrain and obstacles */
static void build_test_map(ISO_MAP* map) {
/* Fill with grass at height 0 */
for (int y = 0; y < map->height; y++) {
for (int x = 0; x < map->width; x++) {
iso_map_set_terrain(map, x, y, 0); /* grass */
iso_map_set_height(map, x, y, 0);
iso_map_set_ability(map, x, y, WALK);
}
}
/* Sand strip along the bottom */
for (int x = 0; x < map->width; x++) {
for (int y = 15; y < 18; y++) {
iso_map_set_terrain(map, x, y, 1); /* sand */
}
}
/* Water river through the middle */
for (int y = 8; y < 11; y++) {
for (int x = 0; x < map->width; x++) {
iso_map_set_terrain(map, x, y, 2); /* water */
iso_map_set_ability(map, x, y, BLCK);
}
}
/* Bridge over the river */
for (int y = 8; y < 11; y++) {
iso_map_set_terrain(map, 10, y, 3); /* rock bridge */
iso_map_set_height(map, 10, y, 1);
iso_map_set_ability(map, 10, y, WALK);
}
/* Rocky hills in the top-right */
for (int y = 1; y < 6; y++) {
for (int x = 14; x < 19; x++) {
iso_map_set_terrain(map, x, y, 3); /* rock */
iso_map_set_height(map, x, y, 2 + (x + y) % 3);
}
}
/* Wall obstacle */
for (int y = 3; y < 7; y++) {
iso_map_set_ability(map, 7, y, BLCK);
iso_map_set_height(map, 7, y, MAX_HEIGHT);
}
/* Another small wall */
for (int x = 3; x < 7; x++) {
iso_map_set_ability(map, x, 13, BLCK);
iso_map_set_height(map, x, 13, MAX_HEIGHT);
}
}
/* Demo 1: Isometric engine features */
static void demo_iso_engine(ISO_MAP* map) {
printf("=== DEMO 1: Isometric Engine ===\n\n");
/* Show projection info */
printf("Projection: classic 2:1 (%.1f deg)\n", map->proj.angle_deg);
printf(" half_w=%.1f half_h=%.1f tile_lift=%.1f\n\n",
map->proj.half_w, map->proj.half_h, map->proj.tile_lift);
/* Map-to-screen conversion */
printf("Coordinate conversion examples (map -> screen):\n");
int test_coords[][3] = {{0, 0, 0}, {5, 5, 0}, {10, 0, 0}, {0, 10, 0}, {10, 10, 2}};
for (int i = 0; i < 5; i++) {
float sx, sy;
iso_map_to_screen(map, test_coords[i][0], test_coords[i][1],
test_coords[i][2], &sx, &sy);
printf(" Map(%d,%d) h=%d -> Screen(%.1f, %.1f)\n",
test_coords[i][0], test_coords[i][1], test_coords[i][2], sx, sy);
}
/* Screen-to-map conversion */
printf("\nReverse conversion examples (screen -> map):\n");
float test_screen[][2] = {{32.0f, 16.0f}, {200.0f, 100.0f}, {0.0f, 320.0f}};
for (int i = 0; i < 3; i++) {
int mx, my;
iso_screen_to_map(map, test_screen[i][0], test_screen[i][1], &mx, &my);
printf(" Screen(%.0f, %.0f) -> Map(%d, %d)\n",
test_screen[i][0], test_screen[i][1], mx, my);
}
/* Height interpolation */
printf("\nHeight interpolation at fractional coordinates:\n");
float test_frac[][2] = {{10.0f, 9.0f}, {10.5f, 9.5f}, {15.0f, 3.0f}, {15.5f, 3.5f}};
for (int i = 0; i < 4; i++) {
float h = iso_map_interpolate_height(map, test_frac[i][0], test_frac[i][1]);
printf(" Height at (%.1f, %.1f) = %.2f\n", test_frac[i][0], test_frac[i][1], h);
}
/* Terrain transitions */
printf("\nTerrain transitions (edge/corner bitmasks):\n");
int trans_coords[][2] = {{9, 8}, {10, 7}, {14, 6}, {6, 15}};
for (int i = 0; i < 4; i++) {
int edge, corner;
int tx = trans_coords[i][0], ty = trans_coords[i][1];
iso_map_calc_transitions(map, tx, ty, &edge, &corner);
printf(" (%2d,%2d) terrain=%s edge=0x%X corner=0x%X\n",
tx, ty, terrain_names[iso_map_get_terrain(map, tx, ty)], edge, corner);
}
/* Corner heights for smooth rendering */
printf("\nCorner heights for smooth rendering:\n");
int corner_coords[][2] = {{10, 9}, {15, 3}, {7, 5}};
for (int i = 0; i < 3; i++) {
float hn, he, hs, hw;
int cx = corner_coords[i][0], cy = corner_coords[i][1];
iso_map_corner_heights(map, cx, cy, &hn, &he, &hs, &hw);
printf(" (%2d,%2d) h=%d corners: N=%.1f E=%.1f S=%.1f W=%.1f\n",
cx, cy, iso_map_get_height(map, cx, cy), hn, he, hs, hw);
}
/* Save and reload */
printf("\nMap save/load test:\n");
int saved = iso_map_save(map, "test_iso_map.bin");
printf(" Save: %s\n", saved ? "OK" : "FAILED");
ISO_MAP* loaded = iso_map_load("test_iso_map.bin");
if (loaded) {
int match = 1;
for (int y = 0; y < map->height && match; y++)
for (int x = 0; x < map->width && match; x++)
if (iso_map_get_terrain(map, x, y) != iso_map_get_terrain(loaded, x, y) ||
iso_map_get_height(map, x, y) != iso_map_get_height(loaded, x, y) ||
iso_map_get_ability(map, x, y) != iso_map_get_ability(loaded, x, y))
match = 0;
printf(" Load: OK (data %s)\n", match ? "matches" : "MISMATCH");
iso_map_free(&loaded);
} else {
printf(" Load: FAILED\n");
}
remove("test_iso_map.bin");
}
/* Demo 2: A* pathfinding on the isometric map */
static ASTAR_PATH* demo_astar(const ISO_MAP* map) {
printf("\n=== DEMO 2: A* Pathfinding ===\n\n");
/* Create ASTAR_GRID from the ISO_MAP */
ASTAR_GRID* grid = n_astar_grid_new(map->width, map->height, 1);
if (!grid) {
printf("Failed to create A* grid\n");
return NULL;
}
/* Populate walkability from map abilities */
for (int y = 0; y < map->height; y++) {
for (int x = 0; x < map->width; x++) {
int ab = iso_map_get_ability(map, x, y);
uint8_t walkable = (ab == WALK || ab == SWIM) ? 1 : 0;
n_astar_grid_set_walkable(grid, x, y, 0, walkable);
/* Higher terrain costs more */
int h = iso_map_get_height(map, x, y);
n_astar_grid_set_cost(grid, x, y, 0, ASTAR_COST_CARDINAL + h * 200);
}
}
/* Find path from top-left area to bottom-right area */
int sx = 2, sy = 2, gx = 17, gy = 17;
printf("Finding path from (%d,%d) to (%d,%d)...\n", sx, sy, gx, gy);
ASTAR_PATH* path = n_astar_find_path(grid, sx, sy, 0, gx, gy, 0,
ASTAR_ALLOW_DIAGONAL,
ASTAR_HEURISTIC_CHEBYSHEV);
if (path) {
printf("Path found! Length: %d nodes, Cost: %d (x1000)\n",
path->length, path->cost);
printf("Path: ");
for (int i = 0; i < path->length; i++) {
if (i > 0) printf(" -> ");
printf("(%d,%d)", path->nodes[i].x, path->nodes[i].y);
}
printf("\n");
} else {
printf("No path found!\n");
}
/* Try a second path that must cross the river via the bridge */
printf("\nFinding path from (2,5) to (2,15) (must use bridge)...\n");
ASTAR_PATH* path2 = n_astar_find_path(grid, 2, 5, 0, 2, 15, 0,
ASTAR_ALLOW_DIAGONAL,
ASTAR_HEURISTIC_CHEBYSHEV);
if (path2) {
printf("Path found! Length: %d nodes, Cost: %d\n", path2->length, path2->cost);
printf("Path: ");
for (int i = 0; i < path2->length; i++) {
if (i > 0) printf(" -> ");
printf("(%d,%d)", path2->nodes[i].x, path2->nodes[i].y);
}
printf("\n");
n_astar_path_free(path2);
} else {
printf("No path found!\n");
}
/* Try an impossible path */
printf("\nFinding path from (0,0) to blocked cell (7,4)...\n");
ASTAR_PATH* path3 = n_astar_find_path(grid, 0, 0, 0, 7, 4, 0,
ASTAR_ALLOW_DIAGONAL,
ASTAR_HEURISTIC_CHEBYSHEV);
printf("Result: %s\n", path3 ? "Found (unexpected!)" : "No path (correct - cell is blocked)");
if (path3) n_astar_path_free(path3);
n_astar_grid_free(grid);
return path;
}
/* Demo 3: Dead reckoning simulation along the A* path */
static void demo_dead_reckoning(const ISO_MAP* map, const ASTAR_PATH* path) {
printf("\n=== DEMO 3: Dead Reckoning Along A* Path ===\n\n");
if (!path || path->length < 2) {
printf("No valid path for dead reckoning demo\n");
return;
}
/* Create trajectory from A* path waypoints */
TRAJECTORY* traj = trajectory_new(TRAJECTORY_2D);
if (!traj) {
printf("Failed to create trajectory\n");
return;
}
double move_speed = 3.0; /* tiles per second */
double t = 0.0;
for (int i = 0; i < path->length; i++) {
PHYSICS state;
memset(&state, 0, sizeof(state));
state.position[0] = (double)path->nodes[i].x;
state.position[1] = (double)path->nodes[i].y;
/* Compute velocity as direction to next waypoint */
if (i < path->length - 1) {
double dx = (double)(path->nodes[i + 1].x - path->nodes[i].x);
double dy = (double)(path->nodes[i + 1].y - path->nodes[i].y);
double dist = sqrt(dx * dx + dy * dy);
if (dist > 0.001) {
state.speed[0] = dx / dist * move_speed;
state.speed[1] = dy / dist * move_speed;
}
}
trajectory_add_point(traj, &state, t);
/* Time to next waypoint */
if (i < path->length - 1) {
double dx = (double)(path->nodes[i + 1].x - path->nodes[i].x);
double dy = (double)(path->nodes[i + 1].y - path->nodes[i].y);
double dist = sqrt(dx * dx + dy * dy);
t += dist / move_speed;
}
}
double total_time = t;
printf("Trajectory total time: %.2f seconds (%d waypoints)\n\n", total_time, path->length);
/* Create dead reckoning entity with PVB blending */
DR_ENTITY* dr = dr_entity_create(DR_ALGO_VEL_ACC, DR_BLEND_PVB, 0.5, 0.3);
if (!dr) {
printf("Failed to create DR entity\n");
trajectory_delete(&traj);
return;
}
/* Simulation: "true" entity follows trajectory exactly.
* Network sends updates every 0.5 seconds.
* DR entity receives updates and extrapolates/blends between them. */
double sim_dt = 0.05; /* simulation timestep (50ms) */
double send_interval = 0.5; /* network update interval */
double last_send = -send_interval; /* force initial send */
printf("Time | True Pos | DR Pos | Error | Height | Updates\n");
printf("------+---------------+---------------+-------+--------+--------\n");
for (double sim_t = 0.0; sim_t <= total_time + 0.1; sim_t += sim_dt) {
/* Compute "true" position from trajectory */
VECTOR3D true_pos;
trajectory_get_position(traj, sim_t, true_pos);
/* Compute true velocity */
VECTOR3D true_vel;
trajectory_get_speed(traj, sim_t, true_vel);
/* Simulate periodic network updates */
if (sim_t - last_send >= send_interval) {
DR_VEC3 pos = dr_vec3(true_pos[0], true_pos[1], 0.0);
DR_VEC3 vel = dr_vec3(true_vel[0], true_vel[1], 0.0);
DR_VEC3 acc = dr_vec3_zero();
dr_entity_receive_state(dr, &pos, &vel, &acc, sim_t);
last_send = sim_t;
}
/* Compute DR display position */
DR_VEC3 dr_pos;
dr_entity_compute(dr, sim_t, &dr_pos);
/* Compute error */
double err = sqrt((dr_pos.x - true_pos[0]) * (dr_pos.x - true_pos[0]) +
(dr_pos.y - true_pos[1]) * (dr_pos.y - true_pos[1]));
/* Get terrain height at DR position */
float h = iso_map_interpolate_height(map, (float)dr_pos.x, (float)dr_pos.y);
/* Print at regular intervals */
double print_interval = 0.5;
double mod = fmod(sim_t, print_interval);
if (mod < sim_dt || sim_t < sim_dt) {
printf("%5.2f | (%5.2f,%5.2f) | (%5.2f,%5.2f) | %5.3f | %6.2f | %d\n",
sim_t,
true_pos[0], true_pos[1],
dr_pos.x, dr_pos.y,
err, h, dr->update_count);
}
}
/* Show blending mode comparison */
printf("\n--- Convergence Mode Comparison ---\n");
const char* mode_names[] = {"Snap", "PVB", "Cubic"};
DR_BLEND modes[] = {DR_BLEND_SNAP, DR_BLEND_PVB, DR_BLEND_CUBIC};
for (int m = 0; m < 3; m++) {
DR_ENTITY* test_dr = dr_entity_create(DR_ALGO_VEL_ACC, modes[m], 0.5, 0.3);
double total_err = 0.0;
int samples = 0;
last_send = -send_interval;
for (double sim_t = 0.0; sim_t <= total_time; sim_t += sim_dt) {
VECTOR3D tp, tv;
trajectory_get_position(traj, sim_t, tp);
trajectory_get_speed(traj, sim_t, tv);
if (sim_t - last_send >= send_interval) {
DR_VEC3 p = dr_vec3(tp[0], tp[1], 0.0);
DR_VEC3 v = dr_vec3(tv[0], tv[1], 0.0);
DR_VEC3 a = dr_vec3_zero();
dr_entity_receive_state(test_dr, &p, &v, &a, sim_t);
last_send = sim_t;
}
DR_VEC3 dp;
dr_entity_compute(test_dr, sim_t, &dp);
double err = sqrt((dp.x - tp[0]) * (dp.x - tp[0]) +
(dp.y - tp[1]) * (dp.y - tp[1]));
total_err += err;
samples++;
}
printf(" %-6s: avg error = %.4f over %d samples\n",
mode_names[m], total_err / (double)samples, samples);
dr_entity_destroy(&test_dr);
}
/* Threshold check demo */
printf("\n--- Threshold Check Demo ---\n");
DR_ENTITY* owner_dr = dr_entity_create(DR_ALGO_VEL_ACC, DR_BLEND_PVB, 1.0, 0.3);
DR_VEC3 init_pos = dr_vec3(path->nodes[0].x, path->nodes[0].y, 0.0);
dr_entity_set_position(owner_dr, &init_pos, NULL, NULL, 0.0);
int updates_sent = 0;
for (double sim_t = 0.0; sim_t <= total_time; sim_t += sim_dt) {
VECTOR3D tp, tv;
trajectory_get_position(traj, sim_t, tp);
trajectory_get_speed(traj, sim_t, tv);
DR_VEC3 true_p = dr_vec3(tp[0], tp[1], 0.0);
DR_VEC3 true_v = dr_vec3(tv[0], tv[1], 0.0);
DR_VEC3 true_a = dr_vec3_zero();
if (dr_entity_check_threshold(owner_dr, &true_p, &true_v, &true_a, sim_t)) {
dr_entity_receive_state(owner_dr, &true_p, &true_v, &true_a, sim_t);
updates_sent++;
}
}
printf(" With threshold=1.0 tile: sent %d updates over %.1f seconds\n",
updates_sent, total_time);
printf(" (vs %d with fixed 0.5s interval)\n", (int)(total_time / send_interval) + 1);
dr_entity_destroy(&owner_dr);
dr_entity_destroy(&dr);
trajectory_delete(&traj);
}
/* Demo 4: A* pathfinding standalone test */
static void demo_astar_standalone(void) {
printf("\n=== DEMO 4: A* Pathfinding Standalone Tests ===\n\n");
/* Create a 10x10 grid with some walls */
ASTAR_GRID* grid = n_astar_grid_new(10, 10, 1);
if (!grid) {
printf("Failed to create grid\n");
return;
}
/* Build a maze-like layout */
n_astar_grid_set_rect_blocked(grid, 2, 0, 0, 2, 5, 0);
n_astar_grid_set_rect_blocked(grid, 4, 3, 0, 4, 9, 0);
n_astar_grid_set_rect_blocked(grid, 6, 0, 0, 6, 6, 0);
n_astar_grid_set_rect_blocked(grid, 8, 3, 0, 8, 9, 0);
/* Print the grid */
printf("10x10 maze grid (. = open, # = wall):\n ");
for (int x = 0; x < 10; x++) printf("%d", x);
printf("\n");
for (int y = 0; y < 10; y++) {
printf("%d ", y);
for (int x = 0; x < 10; x++) {
printf("%c", n_astar_grid_get_walkable(grid, x, y, 0) ? '.' : '#');
}
printf("\n");
}
/* Test different heuristics */
const char* heur_names[] = {"Manhattan", "Euclidean", "Chebyshev"};
ASTAR_HEURISTIC heurs[] = {
ASTAR_HEURISTIC_MANHATTAN,
ASTAR_HEURISTIC_EUCLIDEAN,
ASTAR_HEURISTIC_CHEBYSHEV};
printf("\nPaths from (0,0) to (9,9) with different heuristics:\n");
for (int h = 0; h < 3; h++) {
ASTAR_PATH* p = n_astar_find_path(grid, 0, 0, 0, 9, 9, 0,
ASTAR_ALLOW_DIAGONAL, heurs[h]);
if (p) {
printf(" %-10s: length=%2d cost=%5d ",
heur_names[h], p->length, p->cost);
for (int i = 0; i < p->length && i < 15; i++) {
if (i > 0) printf("->");
printf("(%d,%d)", p->nodes[i].x, p->nodes[i].y);
}
if (p->length > 15) printf("...");
printf("\n");
n_astar_path_free(p);
} else {
printf(" %-10s: no path\n", heur_names[h]);
}
}
/* Cardinal-only vs diagonal */
printf("\nCardinal-only vs diagonal movement:\n");
ASTAR_PATH* p_card = n_astar_find_path(grid, 0, 0, 0, 9, 9, 0,
ASTAR_CARDINAL_ONLY,
ASTAR_HEURISTIC_MANHATTAN);
ASTAR_PATH* p_diag = n_astar_find_path(grid, 0, 0, 0, 9, 9, 0,
ASTAR_ALLOW_DIAGONAL,
ASTAR_HEURISTIC_CHEBYSHEV);
if (p_card) printf(" Cardinal: length=%d cost=%d\n", p_card->length, p_card->cost);
if (p_diag) printf(" Diagonal: length=%d cost=%d\n", p_diag->length, p_diag->cost);
if (p_card) n_astar_path_free(p_card);
if (p_diag) n_astar_path_free(p_diag);
n_astar_grid_free(grid);
}
/* Main */
int main(int argc, char* argv[]) {
(void)argc;
(void)argv;
set_log_level(LOG_NOTICE);
printf("Nilorea Library: Isometric + A* + Dead Reckoning Demo\n");
printf("======================================================\n");
/* Create the isometric map */
ISO_MAP* map = iso_map_new(MAP_W, MAP_H, NUM_TERRAINS, MAX_HEIGHT);
if (!map) {
fprintf(stderr, "Failed to create map\n");
return EXIT_FAILURE;
}
/* Set projection */
iso_map_set_projection(map, ISO_PROJ_CLASSIC, TILE_WIDTH);
/* Build the test map */
build_test_map(map);
/* Show ASCII map overview */
printf("\nMap overview (%dx%d, %d terrains, max height %d):\n",
MAP_W, MAP_H, NUM_TERRAINS, MAX_HEIGHT);
print_map_ascii(map, NULL);
/* Demo 1: Isometric engine */
demo_iso_engine(map);
/* Demo 2: A* pathfinding on the map */
ASTAR_PATH* path = demo_astar(map);
/* Show map with path overlaid */
if (path) {
printf("\nMap with A* path overlaid:\n");
print_map_ascii(map, path);
}
/* Demo 3: Dead reckoning along the path */
demo_dead_reckoning(map, path);
/* Demo 4: A* standalone tests */
demo_astar_standalone();
/* Cleanup */
if (path) n_astar_path_free(path);
iso_map_free(&map);
printf("\n=== All demos complete ===\n");
return EXIT_SUCCESS;
}
Modules
- AABB3D
- ACCEPT_POOL
- ALLEGRO4
- ALLEGRO5
- ANIM_LIB
- ASTAR
- ATLAS_LIB
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- N_COOKIES
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- N_GUI_CURVE
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- N_HEX
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