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Module AABB3D
Module ACCEPT_POOL
Module ALLEGRO4
Module ALLEGRO5
Module ANIM_LIB
Module ASTAR
Module ATLAS_LIB
Module AVRO
Module CLOCK_SYNC
Module COMMONS
Module CONFIGFILE
Module CYPHER_BASE64
Module CYPHER_VIGENERE
Module DEAD_RECKONING
Module ENUMS
Module EXCEPTIONS
Module GAME_ENV
Module GIT
Module GUI
Module HASH_TABLE
Module ISOMETRIC_ENGINE
Module LIST
Module LOG
Module LOGNODUP
Module LZ4
Module NETWORKING
Module NETWORK_MSG
Module N_COOKIES
Module N_DIFF
Module N_DIGEST
Module N_DISK_CACHE
Module N_DNS
Module N_ECC
Module N_ENTROPY
Module N_FILES
Module N_FLUIDS
Module N_GUI_COLOR
Module N_GUI_COLORWHEEL
Module N_GUI_CURVE
Module N_GUI_GRID
Module N_GUI_POPUP
Module N_HEX
Module N_HTTP3
Module N_HTTP_COOKIE
Module N_HTTP_FORM
Module N_HTTP_MIME
Module N_HTTP_REQ
Module N_HTTP_RESP
Module N_HTTP_ROUTER
Module N_HTTP_SERVER
Module N_ICC
Module N_JSON
Module N_KAFKA
Module N_LINALG
Module N_MODULE
Module N_OPENSSL_COMPAT
Module N_PRETTY
Module N_PTH
Module N_QUERY
Module N_RANDOM
Module N_SHA256
Module N_STR
Module N_TIFF
Module N_TIME
Module N_USER
Module N_X509
Module N_ZIP
Module PARTICLES
Module PCRE
Module PHYSICS
Module SIGNALS
Module STACK
Module THREADS
Module TRAJECTORY
Module TREE
Module ZLIB
Modules
Pages
Struct A4_BMP
Struct A4_TIMER
Struct AABB3D
Struct ANIM_DATA
Struct ANIM_FRAME
Struct ANIM_GFX
Struct ANIM_LIB
Struct ASTAR_BOX
Struct ASTAR_CELL
Struct ASTAR_GRID
Struct ASTAR_HEAP
Struct ASTAR_HEAP_NODE
Struct ASTAR_NODE
Struct ASTAR_PATH
Struct AVRO_FIELD
Struct AVRO_READER
Struct AVRO_SCHEMA
Struct BITMAP
Struct CALLBACK_DATA
Struct CA_CTX
Struct CLIENT_JOB
Struct CLIENT_STATE
Struct CONFIG_FILE
Struct CONFIG_FILE_SECTION
Struct CYPHER_PARAM
Struct DATA
Struct DEMO_PANEL
Struct DICTIONARY_DEFINITION
Struct DICTIONARY_ENTRY
Struct DIFF_OUT
Struct DIFF_TEXT
Struct DRAW_STATE
Struct DR_ENTITY
Struct DR_STATE
Struct DR_VEC3
Struct ExceptionContextList
Struct FONT
Struct GAME_ENV
Struct H2BUF
Struct H2_DYN_ENTRY
Struct H2_STREAM
Struct HASH_NODE
Struct HASH_TABLE
Struct ISO_DRAW_ENTRY
Struct ISO_MAP
Struct ISO_PROJECTION
Struct ISO_TILE_SEGMENT
Struct ISO_TILE_SEGMENTS
Struct ISO_VISIBLE_EDGES
Struct JS_STATE
Struct LEX_ITEM
Struct LIST
Struct LIST_NODE
Struct LOG_LEVELS
Struct LexMenu
Struct MEMBER
Struct MIDI
Struct NESTED
Struct NETWORK
Struct NETWORK_HTTP_INFO
Struct NETWORK_POOL
Struct NETWORK_SSL_THREAD_PARAMS
Struct NETW_ACCEPT_POOL
Struct NETW_ACCEPT_POOL_STATS
Struct NETW_MSG
Struct NETW_SNI_ARG
Struct NODE_DATA
Struct N_ATLAS
Struct N_ATLAS_PAGE
Struct N_CLOCK_SYNC
Struct N_COOKIE
Struct N_COOKIE_JAR
Struct N_DIFF_LINE
Struct N_DIFF_RESULT
Struct N_DISK_CACHE
Struct N_ENTROPY_BIT
Struct N_ENTROPY_POS
Struct N_FILE_INFO
Struct N_FLUID
Struct N_FLUID_THREAD_PARAMS
Struct N_FORM_FIELD
Struct N_GIT_COMMIT_INFO
Struct N_GIT_REMOTE_AUTH
Struct N_GIT_REPO
Struct N_GIT_STATUS_ENTRY
Struct N_GUI_BUTTON_DATA
Struct N_GUI_CHECKBOX_DATA
Struct N_GUI_COLOR_PICKER
Struct N_GUI_COMBOBOX_DATA
Struct N_GUI_CTX
Struct N_GUI_CUSTOM_DATA
Struct N_GUI_DATAGRID_COL
Struct N_GUI_DATAGRID_DATA
Struct N_GUI_DROPMENU_DATA
Struct N_GUI_DROPMENU_ENTRY
Struct N_GUI_GRID_CALLBACKS
Struct N_GUI_HEXVIEW_DATA
Struct N_GUI_IMAGE_DATA
Struct N_GUI_KVTABLE
Struct N_GUI_KV_CONTENT
Struct N_GUI_KV_ROW
Struct N_GUI_LABEL_DATA
Struct N_GUI_LISTBOX_DATA
Struct N_GUI_LISTITEM
Struct N_GUI_MARKDOWNVIEW_DATA
Struct N_GUI_MD_FONTS
Struct N_GUI_MD_STYLE
Struct N_GUI_MEAS_ENTRY
Struct N_GUI_MOUSE_EVENT
Struct N_GUI_PENDING_GEOM
Struct N_GUI_PENDING_WIDGET
Struct N_GUI_POPUP
Struct N_GUI_PROGRESSBAR_DATA
Struct N_GUI_RADIOLIST_DATA
Struct N_GUI_SB_TRACK
Struct N_GUI_SCROLLBAR_DATA
Struct N_GUI_SECTION
Struct N_GUI_SECTIONLIST
Struct N_GUI_SLIDER_DATA
Struct N_GUI_SPLITPANE_DATA
Struct N_GUI_STYLE
Struct N_GUI_SUGGEST_SINK
Struct N_GUI_SYNTAXVIEW_DATA
Struct N_GUI_TAB_PANEL
Struct N_GUI_TB_BUTTONS
Struct N_GUI_TEXTAREA_DATA
Struct N_GUI_TEXT_DIMS
Struct N_GUI_THEME
Struct N_GUI_TREE
Struct N_GUI_TREE_NODE
Struct N_GUI_TREE_STATE
Struct N_GUI_WIDGET
Struct N_GUI_WINDOW
Struct N_H2_FRAME
Struct N_H2_HEADER
Struct N_H2_HPACK
Struct N_H2_REQUEST
Struct N_H2_SERVER
Struct N_H2_SETTING
Struct N_HTML_ATTR_
Struct N_HTML_FORM
Struct N_HTML_TAG_
Struct N_HTTP3_RESPONSE
Struct N_HTTP_FIELD
Struct N_HTTP_FORM
Struct N_HTTP_FORM_MULTIPART
Struct N_HTTP_FORM_PART
Struct N_HTTP_MULTIPART_PART
Struct N_HTTP_REQUEST
Struct N_HTTP_RESP
Struct N_HTTP_RESPONSE
Struct N_HTTP_SERVER
Struct N_HTTP_SERVER_CONFIG
Struct N_HTTP_SERVER_REQUEST
Struct N_HTTP_SERVER_STATS
Struct N_HTTP_SET_COOKIE
Struct N_HTTP_STREAM
Struct N_ISO_CAMERA
Struct N_ISO_OBJECT
Struct N_KAFKA
Struct N_KAFKA_EVENT
Struct N_MOCK_SERVER
Struct N_MODULE
Struct N_PARALLEL_SLICE
Struct N_PARALLEL_TEAM
Struct N_PARALLEL_WORKER
Struct N_PCRE
Struct N_PROXY_CFG
Struct N_PTH
Struct N_PTH_TENSOR
Struct N_QUERY
Struct N_ROUTE
Struct N_ROUTER
Struct N_ROUTE_MATCH
Struct N_SHA256
Struct N_SOCKET
Struct N_SPAWN_PIPE
Struct N_SSE_CONN
Struct N_SSE_EVENT
Struct N_STR
Struct N_TIFF
Struct N_TIFF_ENTRY
Struct N_TIME
Struct N_URL
Struct N_URL_PARAM
Struct N_USER
Struct N_USERLIST
Struct N_WS_CONN
Struct N_WS_FRAME
Struct N_WS_MESSAGE
Struct N_ZIP_MEMBER
Struct OCTREE
Struct OCTREE_NODE
Struct PARSER
Struct PARTICLE
Struct PARTICLE_EMITTER
Struct PARTICLE_SYSTEM
Struct PEER
Struct PHYSICS
Struct PK_OBJ
Struct PK_VM
Struct POINT2D
Struct POINT3D
Struct PRETTY_OUT
Struct QNODE
Struct QUADTREE
Struct QUADTREE_NODE
Struct REC
Struct RGB
Struct SAMPLE
Struct SEEN
Struct SHARER
Struct SRV
Struct SRV_ARG
Struct STACK
Struct STACK_ITEM
Struct SYNTAX_RUN
Struct THREAD_POOL
Struct THREAD_POOL_NODE
Struct THREAD_WAITING_PROC
Struct TRAJECTORY
Struct TRAJECTORY_POINT
Struct TREE
Struct TREE_NODE
Struct TS_LOG
Struct WAYPOINT3D
Struct WORKER_ARG
Struct ZIP_SINK
Struct _N_DC_ENTRY
Struct _N_DC_GROUP_ENTRY
Struct _N_GUI_COLORWHEEL
Struct _N_GUI_COLORWHEEL_BLOCK
Struct _N_GUI_COLORWHEEL_MOUSE
Struct _N_GUI_CURVE
Struct _N_GUI_CURVE_BLOCK
Struct _N_GUI_CURVE_MOUSE
Struct _N_GUI_GRID
Struct _N_GUI_POPUP_ENTRY
Struct _N_GUI_POPUP_LEVEL
Struct _N_GUI_SB_SKIN
Struct _N_GUI_TA_STEP
Struct _N_GUI_THUMB
Struct _N_GUI_WRAP_ACC
Struct _compiled
Struct _conn
Struct _ip_slot
Struct _mp_param
Struct _n_civil
Struct _seg
Struct client
Struct collector
Struct date_vector
Struct md_atom
Struct md_cells
Struct md_hit
Struct md_line_ctx
Struct mline
Struct n_http_req_header
Struct n_http_req_limits
Struct n_http_request
Struct n_markdown_block
Struct n_markdown_doc
Struct n_markdown_inline
Struct n_markdown_span
Struct n_reactor_stats
Struct n_url_safe
Struct n_url_safe_head
Struct n_wrap_item
Struct producer_state
Struct rects
Struct reply
Struct runner
Struct sink
Struct tbuf
Struct wrap_hit
Struct wrap_span
Structures
Union COORD_VALUE
Union HASH_DATA
Union NODE_DATA_TYPES
Union STACK_DATA
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ex__accept__pool__client_8c
ex__accept__pool__server_8c
ex__allegro__4_8c
ex__atlas_8c
ex__avro_8c
ex__base64_8c
ex__bind__exclusive_8c
ex__clipboard_8c
ex__clock__sync_8c
ex__common_8c
ex__configfile_8c
ex__cookies_8c
ex__crypto_8c
ex__diff_8c
ex__digest_8c
ex__disk__cache_8c
ex__dns_8c
ex__ecc_8c
ex__entropy_8c
ex__exceptions_8c
ex__file_8c
ex__file__copy_8c
ex__fluid_8c
ex__fluid__config_8c
ex__fluid__config_8h
ex__git_8c
ex__gui_8c
ex__gui__bench_8c
ex__gui__button__keys_8c
ex__gui__checkbox__label_8c
ex__gui__checkbox__release_8c
ex__gui__color__picker_8c
ex__gui__colorwheel_8c
ex__gui__combobox__items_8c
ex__gui__combobox__wheel_8c
ex__gui__cursor_8c
ex__gui__curve_8c
ex__gui__custom_8c
ex__gui__custom__mouse_8c
ex__gui__datagrid_8c
ex__gui__datagrid__keys_8c
ex__gui__datagrid__sort_8c
ex__gui__detach_8c
ex__gui__dictionary_8c
ex__gui__display__fallback_8c
ex__gui__double__click_8c
ex__gui__dropmenu_8c
ex__gui__frameless__drag_8c
ex__gui__global__scroll_8c
ex__gui__glyph_8c
ex__gui__grid_8c
ex__gui__hexview_8c
ex__gui__hover_8c
ex__gui__isometric_8c
ex__gui__kvtable_8c
ex__gui__label__fits_8c
ex__gui__label__lines_8c
ex__gui__layout__persist_8c
ex__gui__listbox_8c
ex__gui__md_8c
ex__gui__multiwin_8c
ex__gui__network_8c
ex__gui__particles_8c
ex__gui__placeholder_8c
ex__gui__popup_8c
ex__gui__progressbar_8c
ex__gui__reentrant_8c
ex__gui__round_8c
ex__gui__sectionlist_8c
ex__gui__slider__default_8c
ex__gui__slider__handle_8c
ex__gui__slider__step_8c
ex__gui__splitpane_8c
ex__gui__suggest_8c
ex__gui__syntaxview_8c
ex__gui__text__shorten_8c
ex__gui__textarea__selection_8c
ex__gui__tooltip_8c
ex__gui__tree__lazy_8c
ex__gui__tree__order_8c
ex__gui__tree__state_8c
ex__gui__window__rect_8c
ex__gui__zorder_8c
ex__hash_8c
ex__hex_8c
ex__html_8c
ex__http2_8c
ex__http2__server_8c
ex__http3_8c
ex__http__cookie_8c
ex__http__form_8c
ex__http__mime_8c
ex__http__req_8c
ex__http__response_8c
ex__http__router_8c
ex__http__server_8c
ex__icc_8c
ex__iso__astar_8c
ex__json_8c
ex__kafka_8c
ex__linalg_8c
ex__list_8c
ex__log_8c
ex__markdown_8c
ex__module_8c
ex__monolith_8c
ex__network_8c
ex__network_8h
ex__network__accept_8c
ex__network__alpn_8c
ex__network__connect__abort_8c
ex__network__mock_8c
ex__network__proxy_8c
ex__network__reactor_8c
ex__network__sni_8c
ex__network__sse_8c
ex__network__ssl_8c
ex__network__ssl__hardened_8c
ex__network__ssl__hostname_8c
ex__network__ssl__nonblock_8c
ex__network__tls__defaults_8c
ex__network__ws_8c
ex__network__ws__limits_8c
ex__nstr_8c
ex__parallel__for_8c
ex__parallel__team_8c
ex__pcre_8c
ex__pretty_8c
ex__pth_8c
ex__query_8c
ex__random_8c
ex__sha256_8c
ex__signals_8c
ex__spawn_8c
ex__ssrf_8c
ex__stack_8c
ex__thread__pool__discard_8c
ex__thread__pool__wait_8c
ex__threads_8c
ex__tiff_8c
ex__time__formats_8c
ex__trajectory_8c
ex__trees_8c
ex__url_8c
ex__url__safe_8c
ex__wrap_8c
ex__x509_8c
ex__zip_8c
ex__zlib_8c
ex_accept_pool_client_8c example
ex_accept_pool_server_8c example
ex_allegro_4_8c example
ex_atlas_8c example
ex_base64_8c example
ex_clock_sync_8c example
ex_common_8c example
ex_configfile_8c example
ex_cookies_8c example
ex_crypto_8c example
ex_diff_8c example
ex_digest_8c example
ex_disk_cache_8c example
ex_dns_8c example
ex_ecc_8c example
ex_entropy_8c example
ex_exceptions_8c example
ex_file_8c example
ex_file_copy_8c example
ex_fluid_8c example
ex_fluid_config_8c example
ex_fluid_config_8h example
ex_git_8c example
ex_gui_8c example
ex_gui_bench_8c example
ex_gui_button_keys_8c example
ex_gui_checkbox_label_8c example
ex_gui_checkbox_release_8c example
ex_gui_color_picker_8c example
ex_gui_colorwheel_8c example
ex_gui_combobox_items_8c example
ex_gui_combobox_wheel_8c example
ex_gui_cursor_8c example
ex_gui_curve_8c example
ex_gui_custom_8c example
ex_gui_custom_mouse_8c example
ex_gui_datagrid_8c example
ex_gui_datagrid_keys_8c example
ex_gui_datagrid_sort_8c example
ex_gui_detach_8c example
ex_gui_dictionary_8c example
ex_gui_display_fallback_8c example
ex_gui_double_click_8c example
ex_gui_dropmenu_8c example
ex_gui_frameless_drag_8c example
ex_gui_global_scroll_8c example
ex_gui_glyph_8c example
ex_gui_grid_8c example
ex_gui_hexview_8c example
ex_gui_hover_8c example
ex_gui_isometric_8c example
ex_gui_kvtable_8c example
ex_gui_label_fits_8c example
ex_gui_label_lines_8c example
ex_gui_layout_persist_8c example
ex_gui_listbox_8c example
ex_gui_md_8c example
ex_gui_multiwin_8c example
ex_gui_network_8c example
ex_gui_particles_8c example
ex_gui_placeholder_8c example
ex_gui_popup_8c example
ex_gui_progressbar_8c example
ex_gui_reentrant_8c example
ex_gui_round_8c example
ex_gui_sectionlist_8c example
ex_gui_slider_default_8c example
ex_gui_slider_handle_8c example
ex_gui_slider_step_8c example
ex_gui_splitpane_8c example
ex_gui_suggest_8c example
ex_gui_syntaxview_8c example
ex_gui_text_shorten_8c example
ex_gui_textarea_selection_8c example
ex_gui_tooltip_8c example
ex_gui_tree_lazy_8c example
ex_gui_tree_order_8c example
ex_gui_tree_state_8c example
ex_gui_window_rect_8c example
ex_gui_zorder_8c example
ex_hash_8c example
ex_hex_8c example
ex_html_8c example
ex_http2_8c example
ex_http2_server_8c example
ex_http_cookie_8c example
ex_http_form_8c example
ex_http_mime_8c example
ex_http_req_8c example
ex_http_response_8c example
ex_http_router_8c example
ex_http_server_8c example
ex_icc_8c example
ex_iso_astar_8c example
ex_json_8c example
ex_kafka_8c example
ex_linalg_8c example
ex_list_8c example
ex_log_8c example
ex_markdown_8c example
ex_module_8c example
ex_monolith_8c example
ex_network_8c example
ex_network_8h example
ex_network_accept_8c example
ex_network_alpn_8c example
ex_network_connect_abort_8c example
ex_network_mock_8c example
ex_network_proxy_8c example
ex_network_reactor_8c example
ex_network_sni_8c example
ex_network_sse_8c example
ex_network_ssl_8c example
ex_network_ssl_hardened_8c example
ex_network_ssl_hostname_8c example
ex_network_ssl_nonblock_8c example
ex_network_tls_defaults_8c example
ex_network_ws_8c example
ex_network_ws_limits_8c example
ex_nstr_8c example
ex_parallel_for_8c example
ex_parallel_team_8c example
ex_pcre_8c example
ex_pretty_8c example
ex_pth_8c example
ex_query_8c example
ex_random_8c example
ex_sha256_8c example
ex_signals_8c example
ex_spawn_8c example
ex_ssrf_8c example
ex_stack_8c example
ex_threads_8c example
ex_tiff_8c example
ex_time_formats_8c example
ex_trajectory_8c example
ex_trees_8c example
ex_url_8c example
ex_url_safe_8c example
ex_wrap_8c example
ex_x509_8c example
ex_zip_8c example
ex_zlib_8c example
mainpage_8dox
n__3d_8c
n__3d_8h
n__aabb_8c
n__aabb_8h
n__allegro5_8c
n__allegro5_8h
n__allegro__4_8c
n__allegro__4_8h
n__anim_8c
n__anim_8h
n__astar_8c
n__astar_8h
n__atlas_8c
n__atlas_8h
n__avro_8c
n__avro_8h
n__base64_8c
n__base64_8h
n__clipboard_8c
n__clipboard_8h
n__clock__sync_8c
n__clock__sync_8h
n__common_8c
n__common_8h
n__config__file_8c
n__config__file_8h
n__cookies_8c
n__cookies_8h
n__crypto_8c
n__crypto_8h
n__dead__reckoning_8c
n__dead__reckoning_8h
n__diff_8c
n__diff_8h
n__digest_8c
n__digest_8h
n__disk__cache_8c
n__disk__cache_8h
n__dns_8c
n__dns_8h
n__ecc_8c
n__ecc_8h
n__entropy_8c
n__entropy_8h
n__enum_8h
n__exceptions_8c
n__exceptions_8h
n__files_8c
n__files_8h
n__fluids_8c
n__fluids_8h
n__games_8c
n__games_8h
n__git_8c
n__git_8h
n__gui_8c
n__gui_8h
n__gui__color_8c
n__gui__color_8h
n__gui__colorwheel_8c
n__gui__colorwheel_8h
n__gui__curve_8c
n__gui__curve_8h
n__gui__grid_8c
n__gui__grid_8h
n__gui__md_8c
n__gui__md_8h
n__gui__popup_8c
n__gui__popup_8h
n__hash_8c
n__hash_8h
n__hex_8c
n__hex_8h
n__html_8c
n__html_8h
n__http2_8c
n__http2_8h
n__http2__server_8c
n__http2__server_8h
n__http3_8c
n__http3_8h
n__http__cookie_8c
n__http__cookie_8h
n__http__form_8c
n__http__form_8h
n__http__mime_8c
n__http__mime_8h
n__http__req_8c
n__http__req_8h
n__http__response_8c
n__http__response_8h
n__http__router_8c
n__http__router_8h
n__http__server_8c
n__http__server_8h
n__icc_8c
n__icc_8h
n__iso__engine_8c
n__iso__engine_8h
n__json_8c
n__json_8h
n__kafka_8c
n__kafka_8h
n__linalg_8c
n__linalg_8h
n__list_8c
n__list_8h
n__log_8c
n__log_8h
n__lz4_8c
n__lz4_8h
n__markdown_8c
n__markdown_8h
n__module_8c
n__module_8h
n__network_8c
n__network_8h
n__network__accept__pool_8c
n__network__accept__pool_8h
n__network__msg_8c
n__network__msg_8h
n__nodup__log_8c
n__nodup__log_8h
n__openssl__compat_8h
n__particles_8c
n__particles_8h
n__pcre_8c
n__pcre_8h
n__pretty_8c
n__pretty_8h
n__pth_8c
n__pth_8h
n__query_8c
n__query_8h
n__random_8c
n__random_8h
n__reactor_8c
n__reactor_8h
n__sha256_8c
n__sha256_8h
n__signals_8c
n__signals_8h
n__ssrf_8c
n__ssrf_8h
n__stack_8c
n__stack_8h
n__str_8c
n__str_8h
n__thread__pool_8c
n__thread__pool_8h
n__tiff_8c
n__tiff_8h
n__time_8c
n__time_8h
n__trajectory_8c
n__trajectory_8h
n__trees_8c
n__trees_8h
n__url__safe_8c
n__url__safe_8h
n__user_8c
n__user_8h
n__windows_8h
n__wrap_8c
n__wrap_8h
n__x509_8c
n__x509_8h
n__zip_8c
n__zip_8h
n__zlib_8c
n__zlib_8h
nilorea_8h
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7
n__astar_8c
gullradriel edited this page 2026-10-29 20:54:40 +01:00
Table of Contents
- src/n_astar.c
- Structures
- Functions
- Attributes
- Detailed Description
- Functions Documentation
- function reconstruct_path
- function in_box
- function in_bounds
- function iabs
- function heap_swap
- function heap_push
- function heap_pop
- function heap_new
- function heap_grow
- function heap_free
- function grid_index
- function box_index
- Attributes Documentation
- Source code
src/n_astar.c
A* Pathfinding implementation for 2D and 3D grids. More...
Structures
| Name | |
|---|---|
| struct | ASTAR_BOX Search window: the bounding box of (start, goal) expanded by ASTAR_SEARCH_MARGIN and clamped to the grid. |
Functions
| Name | |
|---|---|
| ASTAR_PATH * | reconstruct_path(ASTAR_CELL * cells, const ASTAR_BOX * box, int sx, int sy, int sz, int gx, int gy, int gz) Build path from goal back to start following parent pointers. |
| int | in_box(const ASTAR_BOX * b, int x, int y, int z) Check if coordinates fall inside the search window. |
| int | in_bounds(const ASTAR_GRID * grid, int x, int y, int z) Check if coordinates are within grid bounds. |
| int | iabs(int v) Absolute value for integers. |
| void | heap_swap(ASTAR_HEAP_NODE * a, ASTAR_HEAP_NODE * b) |
| void | heap_push(ASTAR_HEAP * h, int x, int y, int z, int f) |
| ASTAR_HEAP_NODE | heap_pop(ASTAR_HEAP * h) |
| ASTAR_HEAP * | heap_new(int capacity) |
| int | heap_grow(ASTAR_HEAP * h) |
| void | heap_free(ASTAR_HEAP * h) |
| int | grid_index(const ASTAR_GRID * grid, int x, int y, int z) Convert 3D coordinates to flat array index. |
| int | box_index(const ASTAR_BOX * b, int x, int y, int z) Flat index into the window-local ASTAR_CELL array. |
Attributes
| Name | |
|---|---|
| const int[][3] | dir3d_diagonal |
| const int[][3] | dir3d_cardinal |
| const int[][2] | dir2d_diagonal |
| const int[][2] | dir2d_cardinal |
Detailed Description
A* Pathfinding implementation for 2D and 3D grids.
Author: Castagnier Mickael
Version: 1.0
Date: 01/03/2026
Uses a binary min-heap as the open list priority queue for O(log n) insert/extract operations, and a flat array for O(1) closed-set membership checks.
Based on:
- GameDev.net Article 2003: "A* Pathfinding for Beginners"
- Red Blob Games: "Implementation of A*"
Functions Documentation
function reconstruct_path
static ASTAR_PATH * reconstruct_path(
ASTAR_CELL * cells,
const ASTAR_BOX * box,
int sx,
int sy,
int sz,
int gx,
int gy,
int gz
)
Build path from goal back to start following parent pointers.
function in_box
static inline int in_box(
const ASTAR_BOX * b,
int x,
int y,
int z
)
Check if coordinates fall inside the search window.
function in_bounds
static inline int in_bounds(
const ASTAR_GRID * grid,
int x,
int y,
int z
)
Check if coordinates are within grid bounds.
function iabs
static inline int iabs(
int v
)
Absolute value for integers.
function heap_swap
static void heap_swap(
ASTAR_HEAP_NODE * a,
ASTAR_HEAP_NODE * b
)
function heap_push
static void heap_push(
ASTAR_HEAP * h,
int x,
int y,
int z,
int f
)
function heap_pop
static ASTAR_HEAP_NODE heap_pop(
ASTAR_HEAP * h
)
function heap_new
static ASTAR_HEAP * heap_new(
int capacity
)
function heap_grow
static int heap_grow(
ASTAR_HEAP * h
)
function heap_free
static void heap_free(
ASTAR_HEAP * h
)
function grid_index
static inline int grid_index(
const ASTAR_GRID * grid,
int x,
int y,
int z
)
Convert 3D coordinates to flat array index.
function box_index
static inline int box_index(
const ASTAR_BOX * b,
int x,
int y,
int z
)
Flat index into the window-local ASTAR_CELL array.
Attributes Documentation
variable dir3d_diagonal
static const int[][3] dir3d_diagonal = {
{1, 1, 0},
{1, -1, 0},
{-1, 1, 0},
{-1, -1, 0},
{1, 0, 1},
{1, 0, -1},
{-1, 0, 1},
{-1, 0, -1},
{0, 1, 1},
{0, 1, -1},
{0, -1, 1},
{0, -1, -1},
{1, 1, 1},
{1, 1, -1},
{1, -1, 1},
{1, -1, -1},
{-1, 1, 1},
{-1, 1, -1},
{-1, -1, 1},
{-1, -1, -1}};
variable dir3d_cardinal
static const int[][3] dir3d_cardinal = {
{1, 0, 0},
{-1, 0, 0},
{0, 1, 0},
{0, -1, 0},
{0, 0, 1},
{0, 0, -1}};
variable dir2d_diagonal
static const int[][2] dir2d_diagonal = {
{1, -1},
{-1, -1},
{1, 1},
{-1, 1}};
variable dir2d_cardinal
static const int[][2] dir2d_cardinal = {
{0, -1},
{0, 1},
{1, 0},
{-1, 0}};
Source code
/*
* Nilorea Library
* Copyright (C) 2005-2026 Castagnier Mickael
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied. See the License for the specific language governing
* permissions and limitations under the License.
*
* SPDX-License-Identifier: Apache-2.0
*/
#include "nilorea/n_astar.h"
#include <string.h>
#include <math.h>
/* Internal helpers */
static inline int grid_index(const ASTAR_GRID* grid, int x, int y, int z) {
return (z * grid->height + y) * grid->width + x;
}
static inline int in_bounds(const ASTAR_GRID* grid, int x, int y, int z) {
return x >= 0 && x < grid->width &&
y >= 0 && y < grid->height &&
z >= 0 && z < grid->depth;
}
typedef struct ASTAR_BOX {
int minx, miny, minz;
int bw, bh, bd;
} ASTAR_BOX;
static inline int box_index(const ASTAR_BOX* b, int x, int y, int z) {
return ((z - b->minz) * b->bh + (y - b->miny)) * b->bw + (x - b->minx);
}
static inline int in_box(const ASTAR_BOX* b, int x, int y, int z) {
return x >= b->minx && x < b->minx + b->bw &&
y >= b->miny && y < b->miny + b->bh &&
z >= b->minz && z < b->minz + b->bd;
}
static inline int iabs(int v) {
return v < 0 ? -v : v;
}
/* Binary Min-Heap (priority queue) */
static ASTAR_HEAP* heap_new(int capacity) {
ASTAR_HEAP* h = (ASTAR_HEAP*)calloc(1, sizeof(ASTAR_HEAP));
if (!h) return NULL;
h->data = (ASTAR_HEAP_NODE*)malloc((size_t)capacity * sizeof(ASTAR_HEAP_NODE));
if (!h->data) {
free(h);
return NULL;
}
h->size = 0;
h->capacity = capacity;
return h;
}
static void heap_free(ASTAR_HEAP* h) {
if (!h) return;
free(h->data);
free(h);
}
static int heap_grow(ASTAR_HEAP* h) {
int new_cap = h->capacity * 2;
ASTAR_HEAP_NODE* new_data = (ASTAR_HEAP_NODE*)realloc(
h->data, (size_t)new_cap * sizeof(ASTAR_HEAP_NODE));
if (!new_data) return 0;
h->data = new_data;
h->capacity = new_cap;
return 1;
}
static void heap_swap(ASTAR_HEAP_NODE* a, ASTAR_HEAP_NODE* b) {
ASTAR_HEAP_NODE tmp = *a;
*a = *b;
*b = tmp;
}
static void heap_push(ASTAR_HEAP* h, int x, int y, int z, int f) {
if (h->size >= h->capacity) {
if (!heap_grow(h)) return;
}
int i = h->size++;
h->data[i].x = x;
h->data[i].y = y;
h->data[i].z = z;
h->data[i].f = f;
/* Sift up */
while (i > 0) {
int parent = (i - 1) / 2;
if (h->data[i].f < h->data[parent].f) {
heap_swap(&h->data[i], &h->data[parent]);
i = parent;
} else {
break;
}
}
}
static ASTAR_HEAP_NODE heap_pop(ASTAR_HEAP* h) {
ASTAR_HEAP_NODE top = h->data[0];
h->data[0] = h->data[--h->size];
/* Sift down */
int i = 0;
for (;;) {
int left = 2 * i + 1;
int right = 2 * i + 2;
int smallest = i;
if (left < h->size && h->data[left].f < h->data[smallest].f)
smallest = left;
if (right < h->size && h->data[right].f < h->data[smallest].f)
smallest = right;
if (smallest != i) {
heap_swap(&h->data[i], &h->data[smallest]);
i = smallest;
} else {
break;
}
}
return top;
}
/* Heuristic Functions */
int n_astar_heuristic(int x1, int y1, int z1, int x2, int y2, int z2, ASTAR_HEURISTIC heuristic) {
int dx = iabs(x2 - x1);
int dy = iabs(y2 - y1);
int dz = iabs(z2 - z1);
switch (heuristic) {
case ASTAR_HEURISTIC_MANHATTAN:
return (dx + dy + dz) * ASTAR_COST_CARDINAL;
case ASTAR_HEURISTIC_EUCLIDEAN: {
double dist = sqrt((double)(dx * dx + dy * dy + dz * dz));
return (int)(dist * ASTAR_COST_CARDINAL);
}
case ASTAR_HEURISTIC_CHEBYSHEV:
default: {
int vals[3] = {dx, dy, dz};
/* Sort ascending */
if (vals[0] > vals[1]) {
int t = vals[0];
vals[0] = vals[1];
vals[1] = t;
}
if (vals[1] > vals[2]) {
int t = vals[1];
vals[1] = vals[2];
vals[2] = t;
}
if (vals[0] > vals[1]) {
int t = vals[0];
vals[0] = vals[1];
vals[1] = t;
}
int cost = vals[2] * ASTAR_COST_CARDINAL;
cost += vals[0] * (ASTAR_COST_DIAGONAL3D - ASTAR_COST_CARDINAL);
cost += (vals[1] - vals[0]) * (ASTAR_COST_DIAGONAL - ASTAR_COST_CARDINAL);
return cost;
}
}
}
/* Grid Management */
ASTAR_GRID* n_astar_grid_new(int width, int height, int depth) {
if (width <= 0 || height <= 0 || depth <= 0) return NULL;
ASTAR_GRID* grid = (ASTAR_GRID*)calloc(1, sizeof(ASTAR_GRID));
if (!grid) return NULL;
grid->width = width;
grid->height = height;
grid->depth = depth;
size_t total = (size_t)width * (size_t)height * (size_t)depth;
grid->walkable = (uint8_t*)malloc(total);
if (!grid->walkable) {
free(grid);
return NULL;
}
memset(grid->walkable, 1, total);
grid->cost = (int*)malloc(total * sizeof(int));
if (!grid->cost) {
free(grid->walkable);
free(grid);
return NULL;
}
for (size_t i = 0; i < total; i++) {
grid->cost[i] = ASTAR_COST_CARDINAL;
}
return grid;
}
void n_astar_grid_free(ASTAR_GRID* grid) {
if (!grid) return;
free(grid->walkable);
free(grid->cost);
free(grid);
}
void n_astar_grid_set_walkable(ASTAR_GRID* grid, int x, int y, int z, uint8_t walkable) {
if (!grid || !in_bounds(grid, x, y, z)) return;
grid->walkable[grid_index(grid, x, y, z)] = walkable;
}
uint8_t n_astar_grid_get_walkable(const ASTAR_GRID* grid, int x, int y, int z) {
if (!grid || !in_bounds(grid, x, y, z)) return 0;
return grid->walkable[grid_index(grid, x, y, z)];
}
void n_astar_grid_set_cost(ASTAR_GRID* grid, int x, int y, int z, int cost) {
if (!grid || !in_bounds(grid, x, y, z)) return;
grid->cost[grid_index(grid, x, y, z)] = cost;
}
int n_astar_grid_get_cost(const ASTAR_GRID* grid, int x, int y, int z) {
if (!grid || !in_bounds(grid, x, y, z)) return 0;
return grid->cost[grid_index(grid, x, y, z)];
}
void n_astar_grid_set_rect_blocked(ASTAR_GRID* grid,
int x1,
int y1,
int z1,
int x2,
int y2,
int z2) {
if (!grid) return;
if (x1 > x2) {
int t = x1;
x1 = x2;
x2 = t;
}
if (y1 > y2) {
int t = y1;
y1 = y2;
y2 = t;
}
if (z1 > z2) {
int t = z1;
z1 = z2;
z2 = t;
}
for (int z = z1; z <= z2; z++)
for (int y = y1; y <= y2; y++)
for (int x = x1; x <= x2; x++)
n_astar_grid_set_walkable(grid, x, y, z, 0);
}
/* Path Reconstruction */
static ASTAR_PATH* reconstruct_path(ASTAR_CELL* cells, const ASTAR_BOX* box, int sx, int sy, int sz, int gx, int gy, int gz) {
/* Count path length */
int length = 0;
int cx = gx, cy = gy, cz = gz;
while (cx != sx || cy != sy || cz != sz) {
length++;
int idx = box_index(box, cx, cy, cz);
int px = cells[idx].parent_x;
int py = cells[idx].parent_y;
int pz = cells[idx].parent_z;
cx = px;
cy = py;
cz = pz;
if (length > box->bw * box->bh * box->bd) {
return NULL;
}
}
length++;
ASTAR_PATH* path = (ASTAR_PATH*)calloc(1, sizeof(ASTAR_PATH));
if (!path) return NULL;
path->nodes = (ASTAR_NODE*)malloc((size_t)length * sizeof(ASTAR_NODE));
if (!path->nodes) {
free(path);
return NULL;
}
path->length = length;
path->cost = cells[box_index(box, gx, gy, gz)].g;
int i = length - 1;
cx = gx;
cy = gy;
cz = gz;
while (i >= 0) {
path->nodes[i].x = cx;
path->nodes[i].y = cy;
path->nodes[i].z = cz;
if (cx == sx && cy == sy && cz == sz) break;
int idx = box_index(box, cx, cy, cz);
int px = cells[idx].parent_x;
int py = cells[idx].parent_y;
int pz = cells[idx].parent_z;
cx = px;
cy = py;
cz = pz;
i--;
}
return path;
}
/* 2D Neighbor Directions */
static const int dir2d_cardinal[][2] = {
{0, -1},
{0, 1},
{1, 0},
{-1, 0}};
static const int dir2d_diagonal[][2] = {
{1, -1},
{-1, -1},
{1, 1},
{-1, 1}};
/* 3D Neighbor Directions */
static const int dir3d_cardinal[][3] = {
{1, 0, 0},
{-1, 0, 0},
{0, 1, 0},
{0, -1, 0},
{0, 0, 1},
{0, 0, -1}};
static const int dir3d_diagonal[][3] = {
{1, 1, 0},
{1, -1, 0},
{-1, 1, 0},
{-1, -1, 0},
{1, 0, 1},
{1, 0, -1},
{-1, 0, 1},
{-1, 0, -1},
{0, 1, 1},
{0, 1, -1},
{0, -1, 1},
{0, -1, -1},
{1, 1, 1},
{1, 1, -1},
{1, -1, 1},
{1, -1, -1},
{-1, 1, 1},
{-1, 1, -1},
{-1, -1, 1},
{-1, -1, -1}};
/* A* Core Algorithm */
ASTAR_PATH* n_astar_find_path(const ASTAR_GRID* grid,
int sx,
int sy,
int sz,
int gx,
int gy,
int gz,
int diagonal,
ASTAR_HEURISTIC heuristic) {
if (!grid) return NULL;
if (!in_bounds(grid, sx, sy, sz) || !in_bounds(grid, gx, gy, gz)) return NULL;
if (!grid->walkable[grid_index(grid, sx, sy, sz)]) return NULL;
if (!grid->walkable[grid_index(grid, gx, gy, gz)]) return NULL;
/* Trivial case */
if (sx == gx && sy == gy && sz == gz) {
ASTAR_PATH* path = (ASTAR_PATH*)calloc(1, sizeof(ASTAR_PATH));
if (!path) return NULL;
path->nodes = (ASTAR_NODE*)malloc(sizeof(ASTAR_NODE));
if (!path->nodes) {
free(path);
return NULL;
}
path->nodes[0].x = sx;
path->nodes[0].y = sy;
path->nodes[0].z = sz;
path->length = 1;
path->cost = 0;
return path;
}
int is_3d = (grid->depth > 1);
/* Window the per-call working set to the bounding box of (start, goal)
* expanded by ASTAR_SEARCH_MARGIN and clamped to the grid, instead of
* allocating one ASTAR_CELL per map tile. A 2400x2400 grid is 5.76M
* cells (~161 MB) per calloc/free, fired on every chase repath, this
* was the cause of multi-hundred-ms tick spikes. The grid's persistent
* walkable[] / cost[] planes stay full-size and keep using the absolute
* grid_index(); only the transient `cells` scratch is windowed, indexed
* by box_index(). So per-call cost scales with the path length, not the
* map size: a few KB for a short path. Trade-off: an optimal route that
* detours more than ASTAR_SEARCH_MARGIN tiles outside the start-goal box
* is not found through this window (returns NULL). For bounded game
* paths that never happens; raise ASTAR_SEARCH_MARGIN if a caller needs
* wider detours.
*
* calloc keeps zero-initialised cells (ASTAR_NODE_NONE == 0 == the
* "unvisited" state); the search only touches the handful of cells it
* explores, and reconstruct_path walks parents it has already written. */
ASTAR_BOX box;
{
int lo = (sx < gx) ? sx : gx, hi = (sx > gx) ? sx : gx;
box.minx = lo - ASTAR_SEARCH_MARGIN;
if (box.minx < 0) box.minx = 0;
hi += ASTAR_SEARCH_MARGIN;
if (hi > grid->width - 1) hi = grid->width - 1;
box.bw = hi - box.minx + 1;
lo = (sy < gy) ? sy : gy;
hi = (sy > gy) ? sy : gy;
box.miny = lo - ASTAR_SEARCH_MARGIN;
if (box.miny < 0) box.miny = 0;
hi += ASTAR_SEARCH_MARGIN;
if (hi > grid->height - 1) hi = grid->height - 1;
box.bh = hi - box.miny + 1;
if (is_3d) {
lo = (sz < gz) ? sz : gz;
hi = (sz > gz) ? sz : gz;
box.minz = lo - ASTAR_SEARCH_MARGIN;
if (box.minz < 0) box.minz = 0;
hi += ASTAR_SEARCH_MARGIN;
if (hi > grid->depth - 1) hi = grid->depth - 1;
box.bd = hi - box.minz + 1;
} else {
box.minz = 0;
box.bd = 1;
}
}
size_t btotal = (size_t)box.bw * (size_t)box.bh * (size_t)box.bd;
ASTAR_CELL* cells = (ASTAR_CELL*)calloc(btotal, sizeof(ASTAR_CELL));
if (!cells) return NULL;
ASTAR_HEAP* open = heap_new(256);
if (!open) {
free(cells);
return NULL;
}
int si = box_index(&box, sx, sy, sz);
cells[si].g = 0;
cells[si].h = n_astar_heuristic(sx, sy, sz, gx, gy, gz, heuristic);
cells[si].f = cells[si].h;
cells[si].status = ASTAR_NODE_OPEN;
heap_push(open, sx, sy, sz, cells[si].f);
ASTAR_PATH* result = NULL;
while (open->size > 0) {
ASTAR_HEAP_NODE current = heap_pop(open);
int cx = current.x, cy = current.y, cz = current.z;
int ci = grid_index(grid, cx, cy, cz); /* absolute: cost[] */
int lci = box_index(&box, cx, cy, cz); /* window-local: cells[] */
if (cells[lci].status == ASTAR_NODE_CLOSED)
continue;
if (cx == gx && cy == gy && cz == gz) {
result = reconstruct_path(cells, &box, sx, sy, sz, gx, gy, gz);
break;
}
cells[lci].status = ASTAR_NODE_CLOSED;
if (is_3d) {
/* 3D: 6 cardinal directions */
for (int d = 0; d < 6; d++) {
int nx = cx + dir3d_cardinal[d][0];
int ny = cy + dir3d_cardinal[d][1];
int nz = cz + dir3d_cardinal[d][2];
if (!in_box(&box, nx, ny, nz)) continue;
int ni = grid_index(grid, nx, ny, nz);
int lni = box_index(&box, nx, ny, nz);
if (!grid->walkable[ni] || cells[lni].status == ASTAR_NODE_CLOSED)
continue;
int move_cost = (grid->cost[ci] + grid->cost[ni]) / 2;
int tentative_g = cells[lci].g + move_cost;
if (cells[lni].status == ASTAR_NODE_NONE || tentative_g < cells[lni].g) {
cells[lni].g = tentative_g;
cells[lni].h = n_astar_heuristic(nx, ny, nz, gx, gy, gz, heuristic);
cells[lni].f = tentative_g + cells[lni].h;
cells[lni].parent_x = cx;
cells[lni].parent_y = cy;
cells[lni].parent_z = cz;
cells[lni].status = ASTAR_NODE_OPEN;
heap_push(open, nx, ny, nz, cells[lni].f);
}
}
/* 3D: 20 diagonal directions */
if (diagonal) {
for (int d = 0; d < 20; d++) {
int ddx = dir3d_diagonal[d][0];
int ddy = dir3d_diagonal[d][1];
int ddz = dir3d_diagonal[d][2];
int nx = cx + ddx;
int ny = cy + ddy;
int nz = cz + ddz;
if (!in_box(&box, nx, ny, nz)) continue;
int ni = grid_index(grid, nx, ny, nz);
int lni = box_index(&box, nx, ny, nz);
if (!grid->walkable[ni] || cells[lni].status == ASTAR_NODE_CLOSED)
continue;
/* Corner-cutting check */
int blocked = 0;
if (ddx != 0 && ddy != 0 && !grid->walkable[grid_index(grid, cx + ddx, cy, cz)])
blocked = 1;
if (ddx != 0 && ddy != 0 && !grid->walkable[grid_index(grid, cx, cy + ddy, cz)])
blocked = 1;
if (ddx != 0 && ddz != 0 && !grid->walkable[grid_index(grid, cx + ddx, cy, cz)])
blocked = 1;
if (ddx != 0 && ddz != 0 && !grid->walkable[grid_index(grid, cx, cy, cz + ddz)])
blocked = 1;
if (ddy != 0 && ddz != 0 && !grid->walkable[grid_index(grid, cx, cy + ddy, cz)])
blocked = 1;
if (ddy != 0 && ddz != 0 && !grid->walkable[grid_index(grid, cx, cy, cz + ddz)])
blocked = 1;
if (blocked) continue;
int axes = (ddx != 0) + (ddy != 0) + (ddz != 0);
int base_cost;
if (axes == 3)
base_cost = ASTAR_COST_DIAGONAL3D;
else
base_cost = ASTAR_COST_DIAGONAL;
int cell_cost = (grid->cost[ci] + grid->cost[ni]) / 2;
int move_cost = (base_cost * cell_cost) / ASTAR_COST_CARDINAL;
int tentative_g = cells[lci].g + move_cost;
if (cells[lni].status == ASTAR_NODE_NONE || tentative_g < cells[lni].g) {
cells[lni].g = tentative_g;
cells[lni].h = n_astar_heuristic(nx, ny, nz, gx, gy, gz, heuristic);
cells[lni].f = tentative_g + cells[lni].h;
cells[lni].parent_x = cx;
cells[lni].parent_y = cy;
cells[lni].parent_z = cz;
cells[lni].status = ASTAR_NODE_OPEN;
heap_push(open, nx, ny, nz, cells[lni].f);
}
}
}
} else {
/* 2D: 4 cardinal directions */
for (int d = 0; d < 4; d++) {
int nx = cx + dir2d_cardinal[d][0];
int ny = cy + dir2d_cardinal[d][1];
if (!in_box(&box, nx, ny, 0)) continue;
int ni = grid_index(grid, nx, ny, 0);
int lni = box_index(&box, nx, ny, 0);
if (!grid->walkable[ni] || cells[lni].status == ASTAR_NODE_CLOSED)
continue;
int move_cost = (grid->cost[ci] + grid->cost[ni]) / 2;
int tentative_g = cells[lci].g + move_cost;
if (cells[lni].status == ASTAR_NODE_NONE || tentative_g < cells[lni].g) {
cells[lni].g = tentative_g;
cells[lni].h = n_astar_heuristic(nx, ny, 0, gx, gy, 0, heuristic);
cells[lni].f = tentative_g + cells[lni].h;
cells[lni].parent_x = cx;
cells[lni].parent_y = cy;
cells[lni].parent_z = 0;
cells[lni].status = ASTAR_NODE_OPEN;
heap_push(open, nx, ny, 0, cells[lni].f);
}
}
/* 2D: 4 diagonal directions */
if (diagonal) {
for (int d = 0; d < 4; d++) {
int ddx = dir2d_diagonal[d][0];
int ddy = dir2d_diagonal[d][1];
int nx = cx + ddx;
int ny = cy + ddy;
if (!in_box(&box, nx, ny, 0)) continue;
int ni = grid_index(grid, nx, ny, 0);
int lni = box_index(&box, nx, ny, 0);
if (!grid->walkable[ni] || cells[lni].status == ASTAR_NODE_CLOSED)
continue;
if (!grid->walkable[grid_index(grid, cx + ddx, cy, 0)] ||
!grid->walkable[grid_index(grid, cx, cy + ddy, 0)])
continue;
int cell_cost = (grid->cost[ci] + grid->cost[ni]) / 2;
int move_cost = (ASTAR_COST_DIAGONAL * cell_cost) / ASTAR_COST_CARDINAL;
int tentative_g = cells[lci].g + move_cost;
if (cells[lni].status == ASTAR_NODE_NONE || tentative_g < cells[lni].g) {
cells[lni].g = tentative_g;
cells[lni].h = n_astar_heuristic(nx, ny, 0, gx, gy, 0, heuristic);
cells[lni].f = tentative_g + cells[lni].h;
cells[lni].parent_x = cx;
cells[lni].parent_y = cy;
cells[lni].parent_z = 0;
cells[lni].status = ASTAR_NODE_OPEN;
heap_push(open, nx, ny, 0, cells[lni].f);
}
}
}
}
}
heap_free(open);
free(cells);
return result;
}
/* Path Cleanup */
void n_astar_path_free(ASTAR_PATH* path) {
if (!path) return;
free(path->nodes);
free(path);
}
Modules
- AABB3D
- ACCEPT_POOL
- ALLEGRO4
- ALLEGRO5
- ANIM_LIB
- ASTAR
- ATLAS_LIB
- AVRO
- CLOCK_SYNC
- COMMONS
- CONFIGFILE
- CYPHER_BASE64
- CYPHER_VIGENERE
- DEAD_RECKONING
- ENUMS
- EXCEPTIONS
- GAME_ENV
- GIT
- GUI
- HASH_TABLE
- ISOMETRIC_ENGINE
- LIST
- LOG
- LOGNODUP
- LZ4
- NETWORKING
- NETWORK_MSG
- N_COOKIES
- N_DIFF
- N_DIGEST
- N_DISK_CACHE
- N_DNS
- N_ECC
- N_ENTROPY
- N_FILES
- N_FLUIDS
- N_GUI_COLOR
- N_GUI_COLORWHEEL
- N_GUI_CURVE
- N_GUI_GRID
- N_GUI_POPUP
- N_HEX
- N_HTTP3
- N_HTTP_COOKIE
- N_HTTP_FORM
- N_HTTP_MIME
- N_HTTP_REQ
- N_HTTP_RESP
- N_HTTP_ROUTER
- N_HTTP_SERVER
- N_ICC
- N_JSON
- N_KAFKA
- N_LINALG
- N_MODULE
- N_OPENSSL_COMPAT
- N_PRETTY
- N_PTH
- N_QUERY
- N_RANDOM
- N_SHA256
- N_STR
- N_TIFF
- N_TIME
- N_USER
- N_X509
- N_ZIP
- PARTICLES
- PCRE
- PHYSICS
- SIGNALS
- STACK
- THREADS
- TRAJECTORY
- TREE
- ZLIB